Fractured Skull
Personal CG piece.
An idea I had, combining Kintsugi pottery styles with a detailed human skull.
Modelling done in Maya and ZBrush, shading and rendering done in C4D using V-Ray.
Personal CG piece.
An idea I had, combining Kintsugi pottery styles with a detailed human skull.
Modelling done in Maya and ZBrush, shading and rendering done in C4D using V-Ray.